AI Insights · Timothy · April 2023
Top 5 Shooter Games Performance in Denmark Q1 2023
Discover how the top 5 shooter games performed in Denmark during the first quarter of 2023, with insights on revenue, downloads, and active users.
The first quarter of 2023 saw varied performance trends among the top 5 shooter games on a unified platform in Denmark. Here’s a closer look at how these games fared in terms of revenue, downloads, and active users.
PUBG MOBILE from Tencent Mobile International Limited experienced significant fluctuations in its weekly revenue, peaking at around $30K in late December. It saw a dip to about $12K in mid-January, later recovering to approximately $27K by the end of March. Weekly downloads were relatively stable, ranging between 700 and 1.1K, while active users hovered around 11K to 12K throughout the quarter.
Zooba: Zoo Battle Royale Games from Wildlife Studios had a steady revenue stream, starting at about $10K and seeing a slight dip to $6.2K in early March before rising again to $9K by the end of the quarter. Downloads showed a peak of 1.4K in late January, settling around 800 by the end of March. The game maintained a consistent active user base, fluctuating between 7.7K and 9.2K.
Call of Duty®: Mobile by Activision Publishing, Inc. had varied revenue, starting strong at approximately $13K in late December, dipping to around $2.7K in mid-March, and ending Q1 at $9.3K. Downloads showed a similar trend, peaking at 1.4K in late December and stabilizing around 800 by the end of March. The game consistently engaged around 12K to 14K active users weekly.
War Robots Multiplayer Battles by MY.GAMES B.V. saw a steady weekly revenue averaging around $3.5K, with minor fluctuations. Downloads peaked at 534 in mid-February but averaged around 300 for most of the quarter. Active users remained stable, ranging from 3.5K to 4K.
War Machines: Battle Tank Games from Wildlife Studios had a relatively lower revenue, peaking at around $3.4K in late December and gradually declining to $1.6K by the end of March. Downloads were modest, with a peak of 545 in early January and a low of 135 in early March. Active users showed a decreasing trend from 2.2K in early January to around 1.2K by the end of March.
These insights highlight the dynamic nature of the mobile gaming market in Denmark. For more detailed analytics and trends, visit Sensor Tower.